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New Update Schedule

Just a note that updates will now be posted at least every Wednesday rather than Tuesdays and Thursdays.

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A change of scenery

And, once again, I've decided to change up the style. I've a good excuse this time, though. Promise.

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Aaaand it's Twitter

You may have noticed something about a Twitter account on the page.

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Slowing down

Having recently acquired a new job, progress is going to slow down a bit

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Combat Arts System

A rundown of an idea I had for a combat mechanic hereby referred to as the Combat Arts System.

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Pre-alpha demo

I've gotten enough progress to show you an extremely early demo of the game. Check it out!

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Demo Level - Garrolle's Manor

So I've decided to stop not doing stuff and actually start not not doing stuff by finally getting around to building a level. This one in particular is unique from the final game, and takes place...

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Some World Info

Some new info on the world's design for Key of Ethios.

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A New Name!

Certain changes to the plot the first game follows resulted in a new title and logo

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Back at it again! ...Again.

An update regarding my new plans for this project- what is, hopefully, the final iteration.

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